Clemson's Justyn Ross Has The Playmaker's Advantage

Clemson's Justyn Ross Has The Playmaker's Advantage

n the 2019 College Football Playoff National Championship game, two true freshmen, quarterback Trevor Lawrence and wide receiver Justyn Ross, made a startling statement as they dominated the defending champion Alabama Crimson Tide. The Lawrence to Ross connection produced 6 catches for 153 yards, including a game-breaking 74-yard touchdown pass and a one-handed circus catch for a late, crucial first down. Two 19-year-olds, one 6 feet, 6 inches and the other 6’ 4”, outplayed one of the best defensive units in the country.

In our latest book, we featured the rise of Justyn Ross and his ironic results at Nike’s “The Opening” competition for high school football stars. Despite the speed and athleticism that Ross displayed in the national championship game, he has another, defining quality that doesn’t show up in the SPARQ ratings - he’s a Playmaker.

Here’s an excerpt from The Playmaker’s Advantage, available now in hardcover, ebook and audiobook, and in paperback on 1/29/19.

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Why Young Athletes Should Play Super Mario 3D Instead Of Angry Birds

Why Young Athletes Should Play Super Mario 3D Instead Of Angry Birds

While there is nothing wrong with playing outside, the claim that video games have no redeeming value is starting to be refuted by science. The latest example is a study by researchers at the University of California-Irvine that found that playing 3D video games actually improved memories in college students.

While a number of brain training software apps have popped up over the last few years, they don’t yet have a substantial base of research showing that their games directly transfer to real life improvements. Most of these apps try to isolate specific cognitive skills, like memory, attention, decision-making or reaction time, within their games to train just one skill at a time.

However, the action-oriented, 3D first-person view of games like Call of Duty, Super Mario 3D World and Halo require the user to become fully immersed in the environment, mimicking the real world that users go back to after playing.

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